Getting Started: Introducing Introductions | MIT Learn
MIT RES.3-003 Learn to Build Your Own Videogame with the Unity Game Engine and Microsoft Kinect, IAP 2017 View the complete course: https://ocw.mit.edu/RES-3-003IAP17 Instructor: Kyle Keane Kyle Keane describes the first ice breaker of the class and how we will manage the task of having everyone in

Before you start
- Basic Python familiarity
- Comfort with algebra or calculus basics
- Interest in robotics systems
About this guide
MIT RES.3-003 Learn to Build Your Own Videogame with the Unity Game Engine and Microsoft Kinect, IAP 2017 View the complete course: https://ocw.mit.edu/RES-3-003IAP17 Instructor: Kyle Keane
Kyle Keane describes the first ice breaker of the class and how we will manage the task of having everyone introduce themselves.
License: Creative Commons BY-NC-SA More information at https://ocw.mit.edu/terms More courses at https://ocw.mit.edu
Common questions
What will I learn in Getting Started: Introducing Introductions | MIT Learn?
MIT RES.3-003 Learn to Build Your Own Videogame with the Unity Game Engine and Microsoft Kinect, IAP 2017 View the complete course: https://ocw.mit.edu/RES-3-003IAP17 Instructor: Kyle Keane Kyle Keane describes the first ice breaker of the class and how we will manage the task of
Is Getting Started: Introducing Introductions | MIT Learn free?
HumanoidHub has not verified public pricing for this guide. Open MIT OpenCourseWare for the current access terms before enrolling.
Do I need any prerequisites?
Recommended prep: Basic Python familiarity; Comfort with algebra or calculus basics; Interest in robotics systems.
How long does it take?
Self-paced (provider defined). Most learners complete this guide in self-directed sessions over a few weeks.
Does it offer a certificate?
This guide does not include a formal certificate. Focus is on the learning material itself.
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