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Getting Started: Introducing Introductions | MIT Learn

MIT RES.3-003 Learn to Build Your Own Videogame with the Unity Game Engine and Microsoft Kinect, IAP 2017 View the complete course: https://ocw.mit.edu/RES-3-003IAP17 Instructor: Kyle Keane Kyle Keane describes the first ice breaker of the class and how we will manage the task of having everyone in

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Getting Started: Introducing Introductions | MIT Learn
Prerequisites

Before you start

  • Basic Python familiarity
  • Comfort with algebra or calculus basics
  • Interest in robotics systems
Course Detail

About this guide

MIT RES.3-003 Learn to Build Your Own Videogame with the Unity Game Engine and Microsoft Kinect, IAP 2017 View the complete course: https://ocw.mit.edu/RES-3-003IAP17 Instructor: Kyle Keane

Kyle Keane describes the first ice breaker of the class and how we will manage the task of having everyone introduce themselves.

License: Creative Commons BY-NC-SA More information at https://ocw.mit.edu/terms More courses at https://ocw.mit.edu

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What will I learn in Getting Started: Introducing Introductions | MIT Learn?

MIT RES.3-003 Learn to Build Your Own Videogame with the Unity Game Engine and Microsoft Kinect, IAP 2017 View the complete course: https://ocw.mit.edu/RES-3-003IAP17 Instructor: Kyle Keane Kyle Keane describes the first ice breaker of the class and how we will manage the task of

Is Getting Started: Introducing Introductions | MIT Learn free?

HumanoidHub has not verified public pricing for this guide. Open MIT OpenCourseWare for the current access terms before enrolling.

Do I need any prerequisites?

Recommended prep: Basic Python familiarity; Comfort with algebra or calculus basics; Interest in robotics systems.

How long does it take?

Self-paced (provider defined). Most learners complete this guide in self-directed sessions over a few weeks.

Does it offer a certificate?

This guide does not include a formal certificate. Focus is on the learning material itself.

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Skills Apply To

Robots that use these skills

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